So, my final thoughts on the Cave Set . . . I am really proud of how it came out and I’m glad I decided to play around with such a detailed idea.
Saturday, March 27
D&D Dungeon Tiles (Pt. 10): Painting the Cave
So, my final thoughts on the Cave Set . . . I am really proud of how it came out and I’m glad I decided to play around with such a detailed idea.
Saturday, March 20
D&D Dungeon Tiles (Pt. 9): Carving the Cave Walls
Saturday, March 13
D&D Dungeon Tiles (Pt. 8): Creating the Cave Frame
Saturday, March 6
D&D Dungeon Tiles (Pt. 7): I thought we were doing a Dirt road . . .
It was not quite what I’d hoped for. But when I showed it to Elroy, he thought it would make a good cave floor if I gave it a grey wash.
Saturday, February 27
D&D Dungeon Tiles (Pt. 6): The Desert Temple and Oasis Tiles
I used the same brown wash that I made for the rest of my Desert pieces. While it was primarily a burnt umber, I added a few shades of chocolate brown, red and camel to enhance the color of the wash. I weighted down the corners as the wash dried, to help correct any warping from the moisture in the Mod Podge and wash. The Temple didn’t have tons of texture for the wash to stick to, so it turned out noticeably lighter than the other Desert pieces, but I kinda like how the contrast defines the edges so I don’t plan to repaint it.
After looking at a ridiculous number of scarab beetle pictures (I swear, someone at Google is very confused by my search history), I cut off the first set of legs and trimmed the carapace to more of a point on a few of the confetti spiders. Then, I covered them with black fabric paint and used a toothpick to press in wing details once they were mostly dry.
Now, I will let you bask in the loveliness of these tiles in the desert Frame. Bask, I tell you. Bask!
And that’s the Desert Set finished. Elroy really wants a pyramid topper for this set, so that has been added to my list of Topper ideas for future projects.
Saturday, February 20
D&D Dungeon Tiles (Pt. 5): Building the Desert
I made the Desert Frame and three insert tiles: a Basic Desert,
Check out my D&D Tile series from the beginning. I’ll wait.)
(this step ended up being mostly unnecessary once I added the sand texture).
Saturday, February 13
D&D Dungeon Tiles (Pt. 4): Adventures in Resin
I found them for about $5 for the smaller size, and $6 for the larger size. Since I wasn’t sure how much resin I would need, I grabbed a large tube for each tile. I used clear plastic disposable cups to mix and color my resin (the medium, straight sided ones). Each epoxy tube came with a small wooden applicator, but they were too small, so I grabbed a couple of craft popsicle sticks
And now for the Acid Pool.
Originally, I had planned to make a throne room out of one of the castle tiles, but we didn’t like how it sat in the playable area. I hope to make a set of toppers using 9”x 9” cake boards that will sit on top of the frames.
Friday, February 5
D&D Dungeon Tiles (Pt. 3): The Castle Frame and Pit Trap
But how to make spears that won’t poke out above the foam border?
Slate tends to have more oxidized, rust colored patches mixed in on large tiles. So, I thinned a mix of red and dark brown with some water and brushed it on sections that were fairly flat, or just needed an accent. I did not use this on every tile (I followed the same loose ‘less than half’ guideline from the worn tiles), and I don’t think I covered more than 1/4 - 1/3
The Pit Trap needed to look deeper than it was, so I painted the recess with a coat of a dark charcoal grey. I originally added more red to the rust wash and layered a few puddles around the points to simulate old dried blood. Elroy liked it, but I was worried that it wouldn’t show up once the piece was sealed. So I found a dark red and thinned it just a tiny bit and carefully splattered it (with a very small, stiff bristled brush) into the pit. I wiped off any drops that landed on the foam edges and let it dry. I used some old, nearly dry silver Rub ‘N’ Buff (a metallic, pigmented wax) on the points so they would look like metal.
Once all the pieces were finished and dry it was time for a black wash to tone down the colors, settle into the crevices and pick out the details.
I made a quick blackwash using warm water with a drop of dish soap and a combination of black, dark brown, dark grey and dark purple paints. The variety of paint colors made the wash less of a true black, and more of a very dark grey. The wash got brushed over everything in the set
After the wash dried, I added a few more splatters of thinned red to the Pit and recoated the points with Rub ‘N’ Buff.
A quick note. The spray poly really brought up grey and
brown tones on all the pieces, changing the overall colors of the pieces. If
you decide to make your own set, don’t be surprised if the final color is not
what you were expecting.
Saturday, January 30
D&D Dungeon Tiles (Pt. 2): Building the Castle
the Castle/ Dungeon Frame and Inserts.
Basic Stone Floor, Worn Stone Floor, Authentic Battle Damage™ Stone Floor, Water Pool, Acid Pool and Pit Trap.
When I drew up the first grid, I made the squares 1”x 1”
(because that is the scale that Black Magic Crafts uses for his D&D terrain).
He was worried that a grid at that scale
(even though it is scaled to match the miniatures for the game)
would have too much information per square
So, I re-drew the grid at a 2”x 2” scale and started cutting my foam trays.
I found that as I went on, the bottom edge of the foam would get little burrs, where the blade would snag on a small strip of foam and pull it along like a hangnail (later, I learned that cutting with a small sawing motion helps keep this from happening). So, I just made sure to trim those edges and keep them in mind when I started arranging my tiles.
I also used the craft knife to trim and bevel the edges on the tiles and frame, making sure to check that all of the tiles fit
To keep the rows as even as possible and make sure the grout lines would line up no matter which insert was used, I started with the insert tiles. I wanted each tile to have 9 squares (like a tic tac toe board), so I found the center point on the top and bottom sides, measured 1” to either side and connected my points top and bottom. This gave me a 2” distance between the lines that was centered on the tile. Then I rotated the tiles to the unmarked side
Time to Assemble! (Cue Avengers music . . . oh no, just me? Gotcha.)
I used a paintbrush to brush the bottom side of the foam squares with Matte Mod Podge and placed them on the tiles
I ran into a small issue as I got to work. Although the top of the foam trays was smooth, the underside had a brand imprint that made the undersides uneven once they’d been cut. I ended up keeping a couple of heavy bottles nearby to hold pieces in place if they started to lift.
Once my tiles had dried (usually less than an hour), I
went back and started adding texture and details. All of the tiles got a quick and dirty stone
finish by balling up some aluminum foil and pressing it into the foam to create
a slate or travertine texture. I used the craft knife to trim any foam that was
too close or didn’t leave enough of a grout line to line up nicely. Then I ran
a ball point pen along the grout lines to gently bevel the edges of the foam. I
also used the craft knife to bevel the outside edges of each tile. This gave
them a nicer, more even edge and kept them from sticking in the frame.
For the Worn Stone Floor, I drew in small, jagged cracks
with the pen and used the tip of the craft knife to gouge and slice out small
chunks of a few of the tiles (I think 4 out of 9 squares got minimal damage),
as though the broken stones were simply left in place instead of being replaced,
making this section of floor feel worn, shabby and maybe a little bit grimy.
I exaggerated this on the Authentic Battle Damage™
tile. I gouged much larger cracks into the foam, removed corners on some tiles
and used the pen to extend the gouges with branching cracks. I tried to radiate
the cracks out as though they were showing impact points that traveled from one
square to the rest. Every square had at least some damage on this tile, giving
it an abandoned castle/ ruins feel.
The Acid tile had 2 pools of acid separated by a narrow strip of land that players would have to traverse to get across the board. I wanted a more violent looking, corrosive type of finish so I grabbed some dollar store clear nail polish and brushed it on just inside my outlines. I kept working farther into the pools and then went back over some of the areas that weren’t as deep as I wanted with a second coat before the first coat had dried. I left plenty of small projections and bumps to give the resin some additional details.
The Water tile consisted of 1 large central pool that
took up most of the playable surface. I wanted it to look like the water had
slowly worn down the floor, with smoother transitions and gentler edges. I
brushed on the acetone (use an old brush you don’t care about if you do this,
the acetone will strip the glue holding in the bristles. I had to throw the
brush out after I finished), again starting at the edges and working my way in.
The acetone causes a more extreme melt and took the tile down to bare board in
a number of places but it leaves smoother, more rounded edges.